26 May, 2010

The first playtest.

It's a big milestone in the development of 'The Ball Is Too fast'. As of today, we've sent out the first build to a bunch of helpful friends and colleagues. We're already getting a bunch of useful feedback and the 'to-do list before release' is slowly growing again. Where, a few weeks ago, I felt nervous about the idea of other people playing the game, I now feel rather excited. I hope that is a good sign!

20 May, 2010

First!

This is the first post that was ever written, if you don't count all the edits that were made. Not much here yet, but keep an eye out. We'll be updating somewhere next week, putting up screenshots and possibly even a trailer!